Quote
Originally posted by Rubber Ducky:
**When you chose to make a plugin, Coldstone asks you to find the plugin data file for the game for which the plugin is designed. You browse the game folder (in this case PoG's folder) to find and select "Plugin data.txt" and the appropriate PoG elements are made available to you such as graphics, sounds, map data, etc.
When you complete your setup for the plugin, a very short process, look in the events folder, and then the "defs" folder. You will see that an event has already been created for you. It is called "Plugin_DebugInfos.cet." If you build a release of this new plugin you've just created and drop it in the "Plugins" folder of PoG you will have a keydown event. Anytime you hit the "D" key while playing PoG it will give you a dialogue box which informs you of the name of that map and the player's X and Y co-ordinates. Developers are advised to remove this event from the list before the final build of the plugin is made available to the public, but it is very handy to have during the testing process as it allows your testers to tell you exactly where the character's head disappears under a rock - to give just one example.
Stark Bledfast has made a plugin called "PoG Dev Tools." What it does is allow you to jump (teleport) instantly to any tile within a map or jump to a new map at the same co-ordinates on which your player sits. This plugin is not available on the addons page, but I'm pretty sure that he would email it to anyone serious about PoG plugins. It's very handy to have, but you could also build your own to do the same thing.
I hope that gives you a good start. ~RD
**
Thanks so much for this info. I'll go check out "PoG Dev Tools". I also appreciate the help in forming an area. It's really not clear in the manual, so outside of creating NPCs there's really nothing in the manual that's really clear on starting off with a new area. And once again, I really enjoyed Damsels!
------------------
I'm a Producer/Director & Casting Agent.
I Read
Just got back from the addons, there is a complete tutorial that goes through building an entire game. So I downloaded it. It's much more than on the demo. So I'm going to go check it out. I'm sure it'll be helpful, then hopefully in a week or so I can afford to by Coldstone.
(This message has been edited by EMT (edited 07-11-2004).)