I finally think I figured out how this works (though not how to fix it :frown: )... For those that don't know, the bug I refer to is the bug that prevents you from displaying a startup sequence (of logos, for instance) using the Wait and Teleport actions (you have to make it a clickable location...).
Here's the deal: When a main location is loaded, all of its events are run and THEN the screen is refreshed. It seems that even the Refresh Screen action and the Redraw Screen option in Stamp Control don't remedy this (I haven't tested TOO thouroughly, but initial findings do suggest that these functions don't work). If anyone has an idea of how to let the events of a location resolve and to then trigger a teleport... let me know (note: I tried a timer... I've heard animations don't work in main locations and my results seem to support this :frown: ).
EDIT: Someone remind me to post this to the beta list.
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Cha0s
(url="http://"http://www.world-of-cha0s.hostrocket.com")The Homepage of Cha0s(/url)
(This message has been edited by CI-Ia0s (edited 04-28-2004).)