No this isn't a message about the Coldstone update. SW is the initials of my game.
What can I say? I guess I feel as if I've made significant progress in my own game, and I wanted to tell you about it. Is it boasting? Sure. It's also a need for moral support!! The Player begins in a cave, which is completely finished, events, NPCs and all. When he exits, he exits into the world via a waterfall. Once in the world, the cave entrance/waterfall is too high for him to go back.
Anyway, I've finished the maps of the "world". It took me about 11 months to do it. I still have interiors to do, but those are easier, most of them anyway. Until I make the graphics in order to MAKE the interiors (which I'm prepared to do easily enough), I've changed my focus back to events.
I just made it so that in one map, when the Player travels a certain distance, an earthquake happens (the picture shakes), then, if the Player's level is at a certain point, flames travel over the land from left to right, then, when the Player moves, it'll hurt him. BUT if he has certain boots equipped (not only possessed, but equipped), then the fire won't hurt him nearly as much and he'll survive. If he doesn't have the boots equipped, he'll probably die. The fire and hurting doesn't happen until a certain level though. And it only happens once as long as he's in the map. I reset the event sequence when he leaves the map. Once the Player does a specific something, though, the entire event will no longer happen. While this may seem simple, it's NOT simple to make!!
I also found a website that has sounds (I was looking for earthquake sound). You can either buy the sounds individually, or subscribe. So I'm placing a "play sound" in my events, with the name of the sound I want, like "earthquake" and writing down what I need and don't have as I make events. I'll subscribe and get the sounds I need. It says on the terms and conditions that the sounds purchased individually or by subscription MAY be used for commercial products, such as "video games" without anything more you have to do. You just can't take the sounds as your own and resell, etc. So it's good for games!! Once I have the sound, I'll replace the sound in the sound folder with the same name as in the event. I have the address at work if anyone's interested.
I've done quite a lot of the "game wide" events as breaks from making maps, but am still now working on them. Anyway, that's what I'm doing. I will soon systematically begin to place in some of the "short story" events around the world and in the interiors, as the game-wide event I'm placing now begins about 140 short story events.
Where are you with your own games?
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-- Debra
Danillitphil Productions
(url="http://"http://www.danillitphil.com/graphics/index.html")www.danillitphil.com(/url)