(NO COMPLAINTS(sp?) PLEASE, IF YOU DONT LIKE THIS DONT BOTHER POSTING)
Now folks, the greatest of the greatest (that's supposed to be me ;)), will introduce to you all, for the first time (or second, who cares?) in the coldstone history: isometric view.
An isometric map is built using small "blocks" that is put upon each other to form a landscape/forest/battlefield/anything. I use this system for my upcoming game (wich I shall not write anything about or I'll get some people biting my arse and telling me that this is not a place to advertise :p).
Right, here is a screenshot from it: (url="http://"http://server5.uploadit.org/files2/040104-isometricshot.jpg")http://server5.uploa...ometricshot.jpg(/url)
This is an isometric map: (url="http://"http://server5.uploadit.org/files2/040104-isometricshot2.jpg")http://server5.uploa...metricshot2.jpg(/url)
And this is a small test: (url="http://"http://server5.uploadit.org/files2/040104-isometricshot3.jpg")http://server5.uploa...metricshot3.jpg(/url)
There is at least one layer under the player wich is the basic ground level (I call it ground1). Then you can add how many layers you ever want, both under and over this layer. Blocks can be deformed in any way to form slopes or holes in the ground.
I guess that's enough information. Just wanted to post this for someone to enjoy (yeah, yeah, I do want to feel best :p).
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Life is a joke - death is testing your humour...