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Originally posted by bobber205:
If 40 events enough to make a good game?
Since I don't know exactly what an event it, what kinda things use one of the events up?
Hi bobber205. Welcome to the boards. Most role-playing games (RPGs) would have more than 40 events to help shape the story. But a good game can be built within that limitation. CHa0s recently did so with his Connect Four Lite. An "event" is a list of actions for the game engine to do at a particular spot in the game.
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can you write text files that hold personal user data; stuff like that?
I'm not sure what data you want to record, but I think the answer is "Yes."
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can you make something such as the player must have a certain item to get into a village or cave or area.
This is exactly what an event does: Player goes to edge of swimming pool. Event conditional asks, "Does player have purple bathing suit?" If answer is "No," then player is blocked from entering pool. If answer is "Yes," then access tiles to swimming pool area are cleared and player can enter pool.
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On the website it says you need 8.1 or above. Is that false?
No, that is true. Coldstone will run on OS 8.1.
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