Ambrosia Garden Archive
    • Interesting discovery


      Off a whim, I changed the extension of one of my events into a text file and 'lo! it wasn't a jumble of characters! This means that you can script, in the more literal sense of the word, your events. I checked out the rest of the different items, but have not found anyting of much use yet. Only the events (mostly) are of any good.

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      Whose cruel idea was it to put an 'S' in lisp?

    • But what texteditor did you open them in? I once opened one in BBedit and it was not exacly a mess but there where some strange characters in it. And besides, there is no debug function in CGE, I'm afraid that the app would really crash. :frown:

      And it would be a tedious process: you can not test an individual script, you have to run your game, find the place and create the right conditions for an event and pray it does not close your game so you will be able to check it once again after some editing. 🙂

      But yes: i would really like an expert mode in CGE!

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    • I just used textedit. For ?OS 9 it may work in simpletext, but I don't know.

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      Whose cruel idea was it to put an 'S' in lisp?