change appearances in game using the
'player map icon action'
you can make them say things using a spell,
set up a variable
gb_Hypno
when you cast the truth spell, have it set the variable equal to one,
when the spell effect is over have it set it back to 0
with friendlies
in the player contact link
simply place a conditional if Hypno = 1
then do dialog action "truth" else end event.
for foes:
in their death event/player contact/or target proximity(if set to try to reach the player)
etc.
mind control.
not "exactly possible"
same as the truth serum
'cept when the dialog pops up, they have 3 dialog choices
each one has an option for them to extend "their usefulness"
if is an NPC control, it kills the current NPC and replaces it with one that has a "try to reach a certain cell" option.
if you want to do this with friendlies, then you'll want to place them using a NPC control in the map initialization event, because this allows you to name the specific pawn, which helps you to delete it and replace it with the one that will do the task.
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... bwahhaaaaahaaaaaugh fooooolish sammurai.