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Originally posted by Outlandish:
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Again, thanks for all of the input. I appreciate all the help I can get. Also, what do you think of the advancement system. Is it okay or should I go with the standard system that Coldstone uses? Thanks.
Outlandish
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I beleave I just finished the demo, if being put back to the front screen means its done. Perhaps an end of demo messege? But anyway, it certainly did what a demo should... It made me want to buy the next instalment. I did enjoy your system of advancement... accept that perhaps it was to time intensive. It took far to long to increase one point in one stat, at least that was my observation. More frusterating, perhaps, was I didn't know quite what to pick, heh. What would help me the most? A point in combat? A point in weapons: melee? Or two points in health? Heh, I usualy went for combat, as I had a hard time hitting the pirates. So, maybe it needs abit of tweaking, or maybe I just need to stop whining, but I don't think you should go to the old system.
I have a few questions. The description of the explorer mentions that it can learn a variety of offensive and defensive "skills." I was wondering, are these "spells" or is it just refering to its ability to kick the butt of most enemies handily, and to be able to block well too? If it the former, how does one aquire the skills? If they are available in the demo that is. Also, how does one aquire more skills for the cyborg? Hmm... Would it be a waste to spend points in engineering or the cyborg specific stat if one is an explorer?
Thanks! And good job.
Edit: Also, a rather amusing bug... if you follow your cousin directly after she leaves, you can see her walk to a wall and fade away. A personal teleporter? So thats why she borrowed my tools!
(This message has been edited by Neep (edited 06-15-2003).)