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Originally posted by benzofat:
Okay that ive done! (I have to put this event in to the "Main sequence actions", right?)
Is your movie in your "Movies" directory? Did you select the correct one to play from the dialogs movie tab?
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Where can I throw them in? In the Textwindow? Or in the window on the left side of the text window? Or shall I put them in in the "linked actions Sequence"?
The dialog box is 1 event object within a single event. You can place your conditions around the dialog box in your event structure. Ie, you may have a conditional to check to see if the movie has been played before(so it is only shown once). If the condition is false(it hasn't been shown) then it calls the dialog which has the movie, and if the condition is true then it doesn't call the movie. In this example your condition would be on the left side of the event window(the main list) and the movie would be on the right side of the event window(linked list). The conditional event object would have to be linked to the movie under the "else" clause.
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And you say that I cant put everything in I will! Then my question is, what do I have throw in, that I Can control Characters and make dialogues?
You can control anything that is controllable. Look at the event actions listed in the manual. This gives a list of everything that is doable.
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And the last questions how do I need to link them that they appear in the game? Bescause when I did it the didnt start! An wich event do I need, that the Scripted Movie starts if I click on a Character for example?
Everything in the left hand column of an event(main list) is executed(unless you specifically end an event prematurely with an "End Event" object call) automatically. Items in the right hand column of an event(linked list) are only executed if called by an event object from the main column. So make sure that an event is called which triggers your movie.
As to clicking on the character to start a movie, I'm not sure if you can edit the this screen to add a movie or not.
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