We are a team producing a prole-playing game based on Coldstone it is called Thyroon. For this huge poroject we cant decide wich technique we will use, a pre rendered Background Pic. (like Baldurs Gate) who gives us besser lightning and better landscape changes, or do we use tilesets (like Pillars of Garendall) who saves more time, needs not so much communication and is more flexible?
Has anyone experience with both of them (or with the first), wich technique do you prefer and ist the first tecnique possible at all?
grEEz
benzofat
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