How can i move the camera in my coldstone games independantly of the player? from reading the manual the only way i can see to do it would be to use a transparent NPC. Is there an easyer way than this? they use it a lot in POG.
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crizak
well creating a one frame loop animation of a 30 x 30 white .pct shouldnt be that hard and it dosent have to be an NPC (look at page 64 in the manual) use camera lock to move the cam from the player to the new location then unlock to move it back. the best way is to create a few blank frames so the animation itself can activate events play sounds ect.
stray
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Coldstone_Dev Resource: (url="http://"http://homepage.mac.com/straytoaster/")Coldstone_Dev Resource(/url)
See Coldstone_Tips at: (url="http://"http://coldroom.150m.com/CGE_Stuff/CGE_Tips.html")CGE_Tips(/url)
EDIT: Beaten and wrong :frown:
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CI-I@()s
(url="http://"http://www.evula.org/world-of-cha0s/")The Homepage of Cha0s(/url)
(This message has been edited by CI-Ia0s (edited 03-31-2003).)
Quote
Originally posted by CI-Ia0s:
**EDIT: Beaten and wrong:frown:
**
I believe you have an announcement to make (url="http://"http://www.evula.org/world-of-cha0s/woc/licenseagreement.html")... ... ...(/url)
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(url="http://"http://www.geocities.com/ellrx/index.html")eLL' softWare: Wood(/url)
(url="http://"http://ellrx.web1000.com")eLL' Walker: 'olio(/url)
... That staples it.
Ok, but it is on the PoG board...
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CI-I@()s
(url="http://"http://www.evula.org/world-of-cha0s/")The Homepage of Cha0s(/url)