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Originally posted by Stark Bledfast:
**2 things that could be the problem:
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Are you placing the items directly on the maps using the map editor? If so then there is a bug that does this. We're hoping it gets fixed.
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Are you plaing the items onto a map using the item wizard event? If so then make sure you are using movement coordinates and not pixel coordinates. Also make sure that you have clicked the radial button that says "place at coordinates" and not "Random on map."
**
Unfortunately the wizard doesn't work very well either, particularly if multiple item launches within a single event (i.e., checking a conditional on startup to see if a player possesses various itmes, and if not, launching the items via the wizard from within main.cet). Stuff still gets seemingly randomly placed on the map. Any other solutions?
Thanks in advance...
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