How can I make plugin that adds spells from PoG:s trinity plugin?
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Well... you could... copy them. But honestly, you can use some PoG spells, but me a bit more original. The trinity source is available for download on the CS add ons page. Simply copy the spell from Plugin Folder>Players>Spells into your Game>Players>Spells folder and you are ready to go. If you want to do this as a plugin, then simply build a release of your game (and check the box in the Plugins tab of options) and then make a plugin. Your game should have built a file called "Plugin Data.txt" into your plugins folder in your game folder. Selcet that file and create a plugin. Then copy the Trinity files into your Plugin>Players>Spells folder.
If any of this is unclear, let me know.
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CI-I@()s
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Originally posted by KJK:
Sorry there is spelling error.
I mean plugin that adds spells TO PoG:s Trinity plugin (like spell expander).
Just create a plug-in, create spells, and then figure out how you want the player to get your spells(ie, buy them from a store, find them in quests, etc).
Plug-in basics can be found (url="http://"http://stark.evula.net/plugin_faq.htm")here(/url). If you have further questions feel free to ask.
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