Yes, Stark's manual for chests is what I used to get it working. Make sure, though, that you use the animation chest_anim001 as "used". I found that the chest pointed the wrong way when I used it. To fix that, go into the animation file and you'll see the chest at the different points of the compass. To get the chest to point the right way, move the entire array of the chest with the direction you want to the top of the animation. Don't change the order of it and don't delete any of the others. Then save-as and use that animation. You'll need to do the same thing with the idle animation chest, chest001.
As an item, then, you can place another item in the chest. When the Player opens it, you automatically have the placed item(s).
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-- Debra
Danillitphil Productions
(This message has been edited by Debra (edited 01-20-2003).)