I've been fiddling (well, not really) with my PoG plug-in and I've run across a few issues.
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PoG's firepit stamp shows up much farther to the southeast in-game than it does in the editor. This happens on multiple computers. I've also tried copying the fireplace picture and using a duplicateno luck.
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I've been trying to make an area-of-effect spell with an animation that expands outward from the caster, but damages enemies. To do this, I tried two things: first, I made a second spell that did nothing but run the animation, then set the first spell to cast the second spell (via Spell Wizard) upon casting. I also tried a Stamp Control which would run the animation at &&PlayerX; and &&PlayerY.; I had no luck with either of them; the first spell worked fine, but the animation didn't run (which I would assume is because the second spell wasn't called by the engine). The "Cast" linked event runs every other action fine except the Stamp Control/Spell Wizard. I also know it's not the animation itselfI've made several different ones, and they work fine under different circumstances.
Has anyone run across something like this before?
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"When angry, count ten. When very angry, swear!" Mark Twain
(url="http://"http://www.evula.org/wolvenstudios/projects/tfm.html")The Four Mages(/url), an unfinished quest-oriented plug-in for Pillars of Garendall. | (url="http://"http://www.evula.org/wolvenstudios/projects/tfm_faq.html")TFM FAQ(/url) | (url="http://"http://www.evula.org/wolvenstudios/projects/tfm_log.html")TFM Progress Log(/url)
Cafalll, the only permanent employee of (url="http://"http://www.evula.org/wolvenstudios/")Wolven Studios(/url).
(This message has been edited by Cafalll (edited 12-04-2002).)