Ambrosia Garden Archive
    • Teleportation Problem


      Ok, the person teleports. Right when it is finished loading the new map, it quits. I am investigating problems, nothing seems wrong, but suggestions would help. I'll tell you if I find the answer.

      Update: I entered in the correct memory size, and it works. Although, the player doesn't appear. I can't do map coordinates because key 'd' doesn't bring up the debug thing, and even if it did, I wouldn't be able to do it because I'm not there. Any ideas?

      Thanks,
      Bunny

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      Have you ever noticed how people say something is smart only when it acts like something else?
      People say cats are smart when they act like dogs, or when they act like humans. Can't things be smart in their OWN way?
      My game's (url="http://"http://glued2seatp.tripod.com/")site(/url)

      (This message has been edited by PinkFluffyBunny (edited 09-14-2002).)

    • hmmm... Maybe It doesn't like the images you're using for your character.
      Try replacing your character image with another image that already loads on your map (like a tile of grass or a house or something, hehe). If it works then, you know there's something wrong with one of your character images and you can sort it out.
      You're probably shaking your head as you read this cos I've missed your point completely... soz if i have! 🙂

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      "If it's too hard, I can't understand it."

    • Thanks migraine- but it works now. #coldstone people told me. Thanks anyway- but you can help me with one more thing.

      The player contact event for my npcs don't work.

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      Don't hate someone for who they aren't, but rather like them for who they are.
      My game's (url="http://"http://glued2seatp.tripod.com/")site(/url)

    • Have you set the collision radius thingy on the animation editor? that's all I can think it could be... There's a little check box at the bottom of the animation editor called 'collision.' Check that, then enter a number (how high depends on how big you want your circle) in the 'Radius' box, to the right of it... and a grey circle should appear around your image. You need to do this on your NPCs as well as main hero, as i think coldstone reads collisions when these circles collide, and not the images themselves.
      'Ope i 'elped 😄
      Migraine.

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      Never look a judge in the mouth, unless his gift is a book about horses.

    • Yes, thank you!

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      Don't hate someone for who they aren't, but rather like them for who they are.
      My game's (url="http://"http://glued2seatp.tripod.com/")site(/url)