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Originally posted by Chrios:
Okay, so I can have a demo for my game and then ask people to pay me(without going to Ambriosia)? A demo as in time or features limited? And, if I wanted to be paid up front, no demo, no nothing, Id have to tell ambrosia? ~Chrios
As the license is written I would say that your example is mostly correct. If you allow people to download the full version of your game with a lock on it(either time or features), and have them pay you for a registration key to unlock the game, then this is considered shareware and you would not have to purchase a license from Ambrosia.
However, if you just made a very small version of your game that you called a demo, but in order to get the full game(either by download or be CD) they had to pay for it, then I do not believe that is considered Shareware. FOr illustrative purposes, look at games like Myth. They had small demos that only had code for 1 level and let you "taste" the game. But you could not "unlock" the game and continue playing it. If you wanted the game then you had to buy it, either at a store or through the company and they sent you a CD.
I could be wrong but I think the definition of a shareware game is that you can obtain the full coded version of the game for no charge. The game may have registration locks coded within it, but you have the ability to obtain the full game before you play it. Then if you want to unlock it with a registration fee you can.
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Oh, Yeah, one more thing, what if, when im done with my game, I want ambrosia to publish/distribute/market my game, but have either up front pay or demo? Would I be able to ask them?
Yes, you can always ask them. Ambrosia primarily publishes shareware games though they can probably talk to you about commercial games as well. Drop them an e-mail. It never hurts to ask and it only takes a few moments to do.
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(This message has been edited by Stark Bledfast (edited 08-19-2002).)