Well, here's the text for the GM version, which presumably isn't too different from the release:
Version 1.0.1 release notes:
- OSX: Overall polishing of the Coldstone editor interface to look better on OSX (font anti-aliasing) plus other interface tweaks as well
- OSX: Tips of the day now recognized
- OSX: Map tools now recognized properly
- Fixed a bug in the Windows compiler that was causing the default game (created with the wizard and the "Medieval" template) to crash sometimes
- Fixed several problems regarding pictures associated with dialogs (placement, memory leak, and others)
- The tool "Generate Map previews" is now a modal dialog as it should be
- Change Map Cell parameter dialog: Unexpected error when in plugin mode, when referencing a picture from the original game and pressing OK, fixed. The preview now also update correctly.
- Map position: coordinates fields now accept tag values, tag popup controls added
- Change Map Cell: coordinates fields now accept tag values, tag popup controls added
- Launch items: tag popup controls added
- Ask Entry: linked pictures are now displayed properly, max len correctly supported (0 = infinite), input types recognized (string/integer)
- Empty folders or folders that don't have a "Data001.dat" file in them won't be recognized anymore in the plugins selection dialog
- MWRB splash added
- Stamp control: tag values support and when the list is empty, the current params are added when clicking OK.
- NPC control: tag values support and when the list is empty, the current params are added when clicking OK.
- Task list control: added tag popup controls, a note on using tags in tasks description and name, and when the list is empty, the current params are added when clicking OK.
- You can now correctly choose "True colors" in th game options
- The editor now correctly preview "PCT", "PNG", and other picture file formats
- Saving NPCs as template now work correctly
- Yellow "tool tips" removed for standard push buttons
- Layout editor interface improved
- Layout editor "antia-aliasing refresh bug" fixed under X
- The game path in the tool bar is now cropped to fit the window better
- Some issues regarding the "Hit" event link with weapons are now fixed
- NPC table now exported correctly in the plugin data file (if the option is checked in the game options)
- The map editor now catch modification to the ground with the pen tool
- NPC Editor: Roll button localized in the "Stats" panel plus some re-work on this interface
- Updated registration tools
- Various other tweaks and fixes
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The earth is but one country, and mankind its citizens. - Bahá'u'lláh
我不说中文