Hi all,
Im trying to get my zombies to collapse in a bloody heap when they are slain by my mighty hero... but all they do is the default fade out in a very unspectacular way, shame.
I thought i could create a new "NPC," which just has a death animation and is destroyed on the final frame, on the coordinates of the dying NPC. However, the "NPC control" event doesn't seem to accept the tag values (&&ActualX; or &&ActualY;)... despite the fact it specifically says it will in the manual. it says i need values higher than 0. hmmmm...
anyone got any other ways? Im sure u'll agree that Zombies should explode in a shower of guts... it's just cool!
Cheers, Migraine.
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"Art is only one 'f' short of what most people's opinions smell like"