Ambrosia Garden Archive
    • Problems building Windows release


      I just made a little game to teach myself to use Coldstone. I continually tested as I was making it on my Mac and got it to where it doesn't crash and it does everything I want it to do. Right on.

      So I go ahead and build a Carbon and a Windows release. The Carbon version runs great on my mac. But the Windows version won't even start up, instead I get two error dialogs...

      Window 1:
      Error Starting Program
      The SPOOKIE'S REVENGE.EXE file is linked to missing export DSOUND.DLL:11.

      Window 2:
      C:WINDOWSDesktopSpookie's Revenge (win)Spookie's Revenge.exe
      A device attached to the system is not functioning.

      The Windows box I'm using is a PII350 w/ 128 megs of ram running Windows98.

      Anybody know what's up? Is it CS or is it the Windows box I'm using?

      Thanks!

    • While I'm not familiar with Coldstone on Windows, I don't think that your program would be creating any .dll's -- I'm guessing it is your Windows computer missing some sort of sound driver which Coldstone games make use of.

      ------------------
      pipeline: I like your nostrils.

    • Install DirectX8+ on your win computer and everything should be fine.

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      Dee Brown
      Beenox inc. - (url="http://"http://www.beenox.com")www.beenox.com(/url) (check our new web site!)
      (url="http://"http://www.AmbrosiaSW.com/games/coldstone/")Coldstone Game Engine(/url) / (url="http://"http://www.AmbrosiaSW.com/games/pog/")Pillars of Garendall(/url) developers

    • Wow, thanks a lot!

      I feel pretty foolish for not making sure that the windows box I was using met the minimum requirements. 🙂

      From now on I'll be sure to RTFM before posting questions again. 😄