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Originally posted by ironscythe:
Ok, here's what happened: The player starts on a map, and then moves on to the next map. On the second map he needs to talk with a wizard who thens opens a portal that will teleport him to the next area. (After talking to the wizard, an event tile is placed that teleports him). For some reason, when the player steps on to the event tile, the map loads but the game just quits as soon as it finished loading. I've tried remaking the map in 3 different ways so far and none of them work. What can I do.
I have had the same problem where the game just suddenly stopped working. I found that remaking the location (not the map) usually works in fixing this.
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Originally posted by ironscythe:
Ok, now I'm even more screwed. I deleted Boberus City and the Dragon Cave (The maps that came by default), thinking that maybe having so many maps was screwing Coldstone up, and now whenever I load the game, at the bottom of the screen where the menubar thing usually is is just a big black bar instead.
Try starting up the game again and see if it still happens (sometimes it is just a one-time glitch). If that doesn't work, make sure the map interfase layout is set up correctly in the Game Options window. Also, make sure the Use Map Interface option is checked in the location for your map.
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