Ambrosia Garden Archive
    • On the Coldstone CD...


      There is an old discussion on this topic, but nothing definitive.
      I'd like to know what the Coldstone CD includes... a full list/catalog if possible. It'd be even neater if Ambrosia could put up 1/4 size spec sheets on a page somewhere so a prospective buyer could have a full idea of the kind of "help" they'll be getting for creating their game if they are artistically impaired.

      Specific questions I have:
      Other than the crypt set (for which there is a screenshot available in the POG section) what interior sets are included?
      Other than the extensive "forest", what terrain tile sets are included?
      Other than "Medieval", what themes are included and how much artwork for each?
      How many music mp3s? How much in the way of sounds? Animations?
      How many NPC animations are included?
      I'd really love to see a complete list of every file so I can sense the volume and capabilities of the included artwork.

      ------------------
      --Insert pithy quote
      here--

    • Here you go beagle:

      this is a list ( Im responsable only for the atemp not the accuracy)
      coldstone CD has two folders
      Extras>
      Cosmic Memory ƒ
      Pillars of Garendall
      Snapz Pro 2 Installer
      Snapz Pro X
      Trinity Plugin Folder

      Coldstone>
      Coldstone

      Coldstone (OS X)

      Coldstone License.txt

      Docs

      Engine

      OSX README.txt

      Register Coldstone

      Templates

      Art Lib>
      Futur Characters Lib>
      NPC_dragon
      NPC_dyno
      NPC_exterrestre01
      NPC_man01
      NPC_man02
      NPC_man03
      NPC_man04
      NPC_Robot01
      NPC_Woman01

      Futur Outdoors Library>(some of these folders are empty)
      Game_Interface
      InDoor2_Base
      InDoor2_Object
      InDoor3_Base
      InDoor3_Object
      Indoor_Anim
      Indoor_AnimFrames
      Indoor_Base
      Indoor_Objects
      Misc_Anim
      Misc_AnimFrames
      Misc_Objects
      Outdoor2_Anim
      Outdoor2_AnimFrames
      Outdoor2_Base
      Outdoor2_Objects
      Outdoor3_Anim
      Outdoor3_AnimFrames
      Outdoor3_Base
      Outdoor3_Objects
      Outdoor_Anim
      Outdoor_AnimFrames
      Outdoor_Base
      Outdoor_Objects
      Town2_Anim
      Town2_AnimFrames
      Town2_Base
      Town2_Objects
      Town3_Anim
      Town3_AnimFrame
      Town3_Base
      Town3_Objects
      Town_Anim
      Town_AnimFrames
      Town_Base
      Town_Objects

      Medieval Characters Lib>
      NPC_ArchMage
      NPC_Azarath
      NPC_blacksmith
      NPC_Bohemian
      NPC_Boulder
      NPC_CBoy01
      NPC_Cgirl01
      NPC_Cgirl02
      NPC_Cman03
      NPC_Cman04
      NPC_Cman05
      NPC_Cman06
      NPC_Cman07
      NPC_Cman08
      NPC_Cman09
      NPC_Cman11
      NPC_Cman12
      NPC_CWoman01
      NPC_CWoman02
      NPC_Cwoman03
      NPC_Cwoman04
      NPC_Cyklop
      NPC_DarkSpirit
      NPC_DeathKnight
      NPC_Dwarf
      NPC_EarthElemental
      NPC_Emilius
      NPC_EvilBrother
      NPC_Fairy
      NPC_ForestOgre
      NPC_Ghoul
      NPC_Goblin
      NPC_Goblin2
      NPC_Gradum
      NPC_Hero
      NPC_HighThief
      NPC_HolyMan
      NPC_IceElemental
      NPC_IceImp
      NPC_Innkeeper
      NPC_Jellytor
      NPC_Kalixa
      NPC_Karax
      NPC_Kobold
      NPC_Kobold2
      NPC_LaundryLady
      NPC_Lilith
      NPC_Machalan
      NPC_Manticore
      NPC_Medusa
      NPC_MindHunter
      NPC_Minotaur
      NPC_MinotaurWhite
      NPC_MoleSpider
      NPC_MushOoze
      NPC_Nun
      NPC_Oldman
      NPC_OokWasp
      NPC_Ookwasp2
      NPC_Orobas
      NPC_revenant
      NPC_RockImp
      NPC_RockySpider
      NPC_Rogue
      NPC_Roguemage
      NPC_RoyalGuard
      NPC_Scientist
      NPC_Scientist2
      NPC_Semenon
      NPC_Semenon2
      NPC_Septemris
      NPC_StoneGiant
      NPC_Termite
      NPC_Tghoul
      NPC_Thief
      NPC_Thivuk
      NPC_Trader
      NPC_Troll
      NPC_Wildmage
      NPC_WildTermite
      NPC_Woodman
      NPC_Wrym
      NPC_Zombie

      Medieval Interface Lib>
      Game_Interface>
      ClassDialog.PCT
      Dialog.png
      DialogEntry.png
      Inventory.png
      Journal.PNG
      level_up.png
      LoadingDialog.png
      MapInterface.png
      MapInterfaceMask.png
      MapOverview.png
      MapOverviewIcon.png
      NameDialog.png
      Plugins.PNG
      RaceDialog.PCT
      Scrollbar.png
      Shop.png
      SpellCast.png
      SpellSelection.png
      Statistics.png
      TaskList.png

      Medieval Items Lib>
      Items>
      Apple.PCT
      Armor001.pct
      Axe001.PCT
      Axe002.PCT
      Axe003.PCT
      Bag001
      Bag001.PCT
      Bag002
      Bag002.PCT
      Belt001.pct
      Belt002.pct
      Book001.pct
      Boot001.pct
      Boot002.pct
      Boot003.pct
      Cape.pct
      Crossbow_01.pct
      Food002.PCT
      Food003.PCT
      Food004.PCT
      Food005.PCT
      Food006.PCT
      food007.PCT
      Food_ration.pct
      Gauntlet001.pct
      Gauntlet002.pct
      Gold
      Halberd_01.pct
      Hammer001.pct
      Hammer002.pct
      Helmet001.pct
      Helmet002.pct
      MorningStar001.pct
      MorningStar002.pct
      Mushrooms
      mushrooms001.PCT
      Necklace001.pct
      PotionGreen.pct
      PotionLongGreen.pct
      PotionLongPurple.pct
      PotionLongRed.pct
      PotionPurple.pct
      PotionRed.pct
      Ring001.PCT
      Ring_Gold.pct
      Ring_red.pct
      Ring_silver.pct
      Shell001.pct
      Shell002.pct
      Shell003.pct
      Shield001.pct
      Shield002.pct
      Shield003.pct
      Shield004.pct
      ShortBow001.pct
      ShortBow002.pct
      Staff_04.pct
      Sword
      Sword001.pct
      Sword002.pct
      Sword003.pct
      THole001
      THole001.PCT
      THole002
      THole002.PCT
      Trident_01.pct
      TRock001
      TRock001.PCT
      TRock002
      TRock002.PCT

      Items_AnimFrames>
      BlackTooth.pct
      Coinpile_FallNW0001.pct
      Coinpile_FallNW0004.PCT
      Items_Inventory>
      apple.pct
      item_armband001.pct
      item_armband002.pct
      item_armor.pct
      item_armor002.PCT
      item_armor003.PCT
      item_armor004.PCT
      item_armor005.PCT
      item_axe.pct
      item_axe002.pct
      item_axe003.PCT
      item_belt.pct
      item_belt002.pct
      item_belt003.PCT
      item_book001.pct
      item_book002.pct
      item_boots.pct
      item_boots002.pct
      item_boots003.pct
      item_boots004.PCT
      item_bow.pct
      item_bow002.pct
      item_cage.pct
      Item_Cape.PCT
      item_cape002.PCT
      item_Crossbow.pct
      item_crown.pct
      item_crown2.pct
      item_crown3.PCT
      item_cyclopeye.pct
      item_drteet001.pct
      item_drteet002.pct
      item_drteet003.pct
      item_flag.pct
      item_food.pct
      item_food002.PCT
      item_food003.PCT
      item_food004.pct
      item_food005.pct
      item_food006.pct
      item_food007.PCT
      item_gauntlet.pct
      item_gauntlet002.pct
      item_gauntlet003.PCT
      item_halbert.pct
      item_hammer.pct
      item_hammer002.PCT
      item_harp.pct
      item_helmet.pct
      item_helmet002.pct
      item_helmet003.pct
      item_helmet004.PCT
      item_helmet005.PCT
      Item_Herb.PCT
      item_key001.pct
      item_lamp.pct
      item_morningstar001.pct
      item_morningstar002.pct
      item_order_crest.pct
      item_pike001.PCT
      item_pike002.PCT
      item_potion_a001.pct
      item_potion_a002.pct
      item_potion_a003.pct
      item_potion_b001.pct
      item_potion_b002.pct
      item_potion_b003.pct
      item_questshield001.pct
      item_questshield002.pct
      item_ring001.pct
      item_ring002.pct
      item_ring003.pct
      item_ring_fam.pct
      item_Scroll.pct
      item_scythe.pct
      item_shield001.pct
      item_shield002.pct
      item_shield003.pct
      item_shield004.pct
      item_shield005.PCT
      item_statue.pct
      item_stick.pct
      item_sword001.pct
      item_sword002.pct
      item_sword003.pct
      item_sword004.PCT
      item_tent.PCT
      Item_WoodPole.PCT
      mushroom001.pct
      mushroom002.pct
      necklace.pct
      necklace002.PCT
      seashell001.pct

      Medieval Outdoors Lib>
      Cave_Anim
      Cave_AnimFrames
      Cave_Base
      Cave_Objects
      Crypt_Anim
      Crypt_AnimFrames
      Crypt_Base
      Crypt_Objects
      Forest_Anim
      Forest_AnimFrames
      Forest_Base
      Forest_Objects
      FX_Anim
      FX_AnimFrames
      Swamp_Anim
      Swamp_AnimFrames
      Swamp_Base
      Swamp_Objects
      Village_Anim
      Village_AnimFrames
      Village_Base
      Village_Objects
      Village_ObjectsRuin

      Badges>
      MadeWithColdstone001.JPG
      MadeWithColdstone002.JPG

      AddOns>
      Dying Words of the Day
      Name Generator Readme
      NameGenerator Files
      Tips of the Day
      Wizards

      Ambrosia Software web site.url

      Sample Games>
      Cosmic Memory
      Audio Lib>
      Music Library>
      AFRICA.mp3
      AMAZON.mp3
      BALADE.mp3
      BELUES.mp3
      CHORALE.mp3
      DARK.mp3
      FARMTOWN.mp3
      FESTIVA.mp3
      GAZING.mp3
      HARPE.mp3
      HOARD.mp3
      ICETOWER.mp3
      INTENSE.mp3
      JUNGLE.mp3
      KARMA.mp3
      LEAK.mp3
      NOSTALGI.mp3
      OUI8B.mp3
      PAYBACK.mp3
      PLAINFUN.mp3
      PLAYLAND.mp3
      PUMPIN8.mp3
      REAPER.mp3
      REGGAE.mp3
      SAPHIRE.mp3
      SECRET.mp3
      SKYDUST.mp3
      SLAYER.mp3
      SPDMETAL.mp3
      SPIDERS.mp3
      SQUIREL.mp3
      UNDERDRK.mp3

      Sound Library>
      Sound Library 1>
      aaargh1.aiff
      aawh1.aiff
      Chemical 1.aiff
      Chemical 2.aiff
      Chemical 3.aiff
      Chemical 4.aiff
      Chemical mix down.aiff
      Chemical mix down2.aiff
      CloseDoor.aiff
      die.aiff
      Drink Potion.aiff
      eeuouh.aiff
      euhh.aiff
      evillaugh1.aiff
      evillaugh2.aiff
      gnoll.aiff
      growl.aiff
      growl1.aiff
      growl3.aiff
      growl4.aiff
      growl5.aiff
      grummm.aiff
      grummm2.aiff
      hheymmf.aiff
      hhhmf.aiff
      hihihih.aiff
      hihihih2.aiff
      hmmmf.aiff
      Hoouf.aiff
      hugnan.aiff
      hurt1.aiff
      iii.aiff
      mboueuh.aiff
      mmmff.aiff
      OpenDoorWithKey.aiff
      ouiii.aiff
      ouof.aiff
      ouof2.aiff
      Raygun 001.aiff
      Raygun 002.aiff
      Raygun 003.aiff
      Raygun 004.aiff
      scream 001.aiff
      scream 002.aiff
      unngh.aiff
      Whip Mix.aiff
      Whip1.aiff
      Whip2.aiff

      Sound Library 2>
      Arc_002.aiff
      Azarath_001.aiff
      Azaroth_001.aiff
      Background_Cave_001.aiff
      Background_Cave_002.aiff
      Background_Cave_003.aiff
      Background_sound_swamp_001.aiff
      Background_sound_swamp_002.aiff
      Background_sound_swamp_003.aiff
      Background_sound_swamp_003b
      Background_sound_swamp_004.aiff
      Background_swamp_001.aiff
      Background_swamp_002.aiff
      Background_swamp_003.aiff
      Background_swamp_003b.aiff
      Background_swamp_004.aiff
      Beast_002.aiff
      Beast_003.aiff
      Beast_004.aiff
      Bird_001.aiff
      Bird_002.aiff
      Bird_003.aiff
      Bird_004.aiff
      Bird_005.aiff
      Bird_006.aiff
      Bird_007.aiff
      Boulder.aiff
      Buy.aiff
      ChestOpen.aiff
      Click_001.aiff
      Click_002.aiff
      Click_003.aiff
      Click_004.aiff
      Click_005.aiff
      Click_006.aiff
      Cyklop.aiff
      Cyklop_2.aiff
      DarkSpirit.aiff
      DeathKnight_001.aiff
      DeathKnight_002.aiff
      DevilTermite_001.aiff
      DrinkPotion.aiff
      Earth_elemental_001.aiff
      Eat_food.aiff
      EvilGiant_001.aiff
      FallingRocks_001.aiff
      FallingRocks_002a.aiff
      FallingRocks_002b.aiff
      FallingRocks_002c.aiff
      Forest_ogre_001.aiff
      Forest_ogre_002.aiff
      GateClosing.aiff
      GateOpening.aiff
      Ghoul.aiff
      Ghoul_002.aiff
      Goblin_001.aiff
      GoldFall.aiff
      Hero's_death_001.aiff
      Hero's_death_001b.aiff
      Hero's_death_002.aiff
      Hero_001.aiff
      Hero_AttackSwingHit_001.aiff
      Hero_AttackSwingHit_002.aiff
      Ice_elemental_001.aiff
      Ice_elemental_002.aiff
      Jellytor.aiff
      Kobold.aiff
      Level up.aiff
      LevelUp_001.aiff
      Lilith_001.aiff
      Lilith_scream_001.aiff
      Lilith_scream_002.aiff
      LongWing_001.aiff
      Manticore.aiff
      MediumCreature.aiff
      MediumWind_001.aiff
      Medusa_001.aiff
      Minautaur_001.aiff
      Mind_hunter_001.aiff
      Minotaur_001.aiff
      Mix Down (2).aiff
      Mole_spider_001.aiff
      Mush_ooze_001.aiff
      OokWasp_001.aiff
      Rock_imp.aiff
      Rock_imp_002wav.aiff
      RogueMage.aiff
      Scream_Male001.aiff
      Semenon.aiff
      Semenon_002.aiff
      ShortWind_001.aiff
      ShortWind_004.aiff
      ShortWind_005.aiff
      Sleep_001.aiff
      Sleep_002.aiff
      Sleep_003.aiff
      SmallCreature_002.aiff
      SmallCreature_003.aiff
      Small_creature_001.aiff
      Stone_giant_001.aiff
      Swing.aiff
      TeleportActivate.aiff
      Termite_001.aiff
      Thief.aiff
      Thivuk_001.aiff
      Thivuk_002.aiff
      Troll.aiff
      Troll_001.aiff
      Troll_002.aiff
      Vorkt.aiff
      WaterDrop001.aiff
      WaterDrop002.aiff
      WaterDrop003.aiff
      Wind_001.aiff
      Wind_002.aiff
      Wind_003.aiff
      Wyrm.aiff
      Wyrm_2.aiff
      Zombie.aiff

      ------------------
      The iMac with the shiny Chrome finish.

    • To quote a freind: "Holy smegging smeg!!!!" (he watches to much RD)

      That is waaaaayyyyy to much information. Dang. Glad you didn't include ALL the different file names. 😜

      Oh well, I suppose one can never have TO much information it our modern world.

      ------------------
      "Dont be angry, not everyone can be as cool as me."
      Check out my games website at: (url="http://"http://www.geocities.com/picquilarius/")http://www.geocities.com/picquilarius/(/url)

      (This message has been edited by Picquilarius (edited 02-25-2002).)

    • Quote

      Originally posted by Picquilarius:
      **
      Oh well, I suppose one can never have TO much information it our modern world.

      **

      Aye, and all that easily worthy of a karma point. Nice one toaster. 🙂

      ------------------
      Ladies and Gentlemen, as you know we have something special for you at
      Birdland this evening. A recording for Blue Note Records...

      "Actions have reactions, don't be quick to judge, you may not know the hardships people don't speak of,
      It's best to step back, and observe with couth, for we all must meet our moment of truth." - (url="http://"http://www.OHHLA.com/anonymous/gngstarr/moment/moment.gsr.txt")Guru(/url)

    • I would like to know what other themes there are, too. That (Extremly helpfull 😃 ) list Toaster posted had mostly Midaeval stuff. I would like to make a game based in something like the 1700s, and midaeval stuff wouldn't really fit. Can you make 18 century games, or do I have to make my own graphics? (I wanted to ask this question before I registered, for some reason) Thanks.

      ------------------
      "There is no spoon."
      'What's the time?'
      'About noon.'
      'I'd prefer something more precise.'

    • I would like to know what other themes there are, too. That (Extremly helpfull 😃 ) list straytoaster posted had mostly Midaeval stuff. I would like to make a game based in something like the 1700s, and I don't think midaeval stuff would really fit. Can you make 18 century games, or do I have to make my own graphics? (I wanted to ask this question before I registered, for some reason) Thanks.

      PS, I thought I registered... guess not it doesn't work for this board.

    • Quote

      Originally posted by Mantaray5:
      I thought I registered... guess not it doesn't work for this board.

      Registration applies to the whole system, not to specific boards. Are you sure you entered your name and password correctly?

      ------------------
      David Arthur
      (url="http://"http://davidarthur.evula.net/")davidarthur.evula.net(/url): MissionComputer and the Talon plug-in for the original Escape Velocity
      New MissionComputer 1.3.0 Features Escape Velocity Support

    • Well, if you look Mantaray posted right before Mantaray5 with almost the exact same text... Mantaray, enter your username correctly, and it should work. 🙂

      ------------------
      "I believe in the sun, even when it is night. I believe in love, even when I do not feel it. And I believe in God, even when he does not reveal his prescence."
      -A survivor of the Holocaust

    • Quote

      Originally posted by Celchu:
      **Well, if you look Mantaray posted right before Mantaray5 with almost the exact same text... Mantaray, enter your username correctly, and it should work.:)

      **

      I hit the post button but wasn't finished with my text, so I hit the stop. Then I altered the text and hit post but it said Mantaray was reserved, so I had to change it.

      ------------------
      'What's the time?'
      'About noon.'
      'I'd prefer something more precise'
      'About noon, stupid.'

    • Quote

      Originally posted by Mantaray:
      **I would like to know what other themes there are, too. That (Extremly helpfull 😃 ) list Toaster posted had mostly Midaeval stuff. I would like to make a game based in something like the 1700s, and midaeval stuff wouldn't really fit. Can you make 18 century games, or do I have to make my own graphics? (I wanted to ask this question before I registered, for some reason) Thanks.

      **

      I listed everything on the disk. You are correct there is no Graphic's from the industrial or post-industrial age. Pre-Renaissance and Futuristic is all thats included. so I would guess you are on your own.

      ------------------
      The iMac with the shiny Chrome finish.

    • Quote

      Originally posted by straytoaster:
      **You are correct there is no Graphic's from the industrial or post-industrial age. Pre-Renaissance and Futuristic is all thats included. so I would guess you are on your own.

      **

      Rats. Oh well, I was thinking I was gonna be doing that anyway. Thanks!

      ------------------
      'What's the time?'
      'About noon.'
      'I'd prefer something more precise'
      'About noon, stupid.'

    • Quote

      Originally posted by Mantaray:
      **I hit the post button but wasn't finished with my text, so I hit the stop. Then I altered the text and hit post but it said Mantaray was reserved, so I had to change it.

      **

      Oh, I know what your problem is. When you hit 'submit', it's too late, everything has all ready been posted and your password was cleared. That explains the first post. Then, you did not see that the password field was blank, and hit submit. Since you had no password, it rejected your post. You changed the username and posted unregistered.

      In the future, fill out both the username and password fields.

      ------------------
      "I believe in the sun, even when it is night. I believe in love, even when I do not feel it. And I believe in God, even when he does not reveal his prescence."
      -A survivor of the Holocaust

    • Straytoaster, you ROCK!
      Excellent excellent excellent... that answered ALL of my questions except one:
      "Other than the crypt set (for which there is a screenshot available in the POG section) what interior sets are included?"

      Or, rather, that DOES answer all of the questions, but I'm not quite sure what the answer for that questions REALLY is. According to the list you compiled, there ARE NO INTERIOR MEDIEVAL files... but I don't believe that for a second!

      I want to walk around inside my own castle, and of course GO INTO all those classy huts and not have it look the same EVERY time.

      ;|Are there tiles for inside stuff, 😉 or is our hero condemned forever to roam the wilderness? Help me out!

      -d

      ------------------
      --Insert pithy quote
      here--

    • About how long does it normaly take to get the CD in the mail?

      ------------------

    • Quote

      Originally posted by thebeagle:
      **Straytoaster, you ROCK!
      Excellent excellent excellent... that answered ALL of my questions except one:
      "Other than the crypt set (for which there is a screenshot available in the POG section) what interior sets are included?"

      Or, rather, that DOES answer all of the questions, but I'm not quite sure what the answer for that questions REALLY is. According to the list you compiled, there ARE NO INTERIOR MEDIEVAL files... but I don't believe that for a second!

      I want to walk around inside my own castle, and of course GO INTO all those classy huts and not have it look the same EVERY time.

      ;|Are there tiles for inside stuff, 😉 or is our hero condemned forever to roam the wilderness? Help me out!

      -d

      **

      Thanks. But I looked throught the pct files and dont see any interior wall except the crypt so i think your hero better have a coat.

      TheDragon - i got mine within two weeks

      stray

      ------------------
      The iMac with the shiny Chrome finish.

    • Quote

      Originally posted by straytoaster:
      **
      Thanks. But I looked throught the pct files and dont see any interior wall except the crypt so i think your hero better have a coat.

      **

      Well YUCk.
      Thanks for looking. I'm really surprised by this-- I know its hard to pull off a good indoor tileset... and once you have one, it is difficult to use effectively-- but in my view a beatifully rendered house graphic is pointless unless I can go INSIDE it.

      I just downloaded the POG demo... no buildings I can go inside... though they tease you with the "learning tree", which I've been told are a static image, not a tile set, and they may not even be included in the Coldstone graphics set.

      SIGH I'm just not good enough to render my own rooms!

      ------------------
      --Insert pithy quote
      here--

    • Anyone notice the overall lack of Character art on the CD? There was only one hero. A little misleading when Pillars had a lot of hero art.