Ambrosia Garden Archive
    • problems with tutorial?


      I have tried several times starting from scratch to follow the tutorial, but cannot get the title screen to display. I got past the "startgame.cet" thing that was mentioned earlier on this forum, but when the tutorial says I should be able to see the title screen after launching, nothing happens (well, the first time, I see it compiling, then nothing).

      Has anyone come across this, I really want to get through the tutorial, because I am a VERY novice programmer (the last time I did any programming was on my Commodore 64).

      Thanks for any help

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    • Quote

      Originally posted by cavchrud:
      **...but when the tutorial says I should be able to see the title screen after launching, nothing happens (well, the first time, I see it compiling, then nothing).
      **

      Things to look for:

      • Do you have a location of type "Main" in the "Locations :Defs:" folder of your game, named "StartupScreen" (or something like that)?

      • When you open it, do you see the startup screen picture previewed in the bottom left corner of the window? (if not, the picture should have the exact same name as the location and be in the "Locations:Locations pics:" folder)

      • Do you have a "StartGame" event in the "Events :Defs" folder?

      • Does this event have an action of type "Teleport" in it? (the name has no importance but the type has)

      • Is this action appearing in the main sequence list in the event editor? (left column)

      • If you double click this action to edit its parameters, do you see the "StartupScreen" location selected?

      • When you say "Nothing happens", does your game launch at least? (another app with the name of your game opens in the Finder) If not, perhaps you don't have enough memory to run both Coldstone and your game at the same time. Try to quit Coldstone and browse to where your game project is. There should be an app with the name of your game, double-click on it.

      Hope this help,

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      Dee Brown
      Beenox inc. - (url="http://"http://www.beenox.com")www.beenox.com(/url) (check our new web site!)
      (url="http://"http://www.AmbrosiaSW.com/games/coldstone/")Coldstone Game Engine(/url) / (url="http://"http://www.AmbrosiaSW.com/games/pog/")Pillars of Garendall(/url) developers

      (This message has been edited by Dee (edited 02-24-2002).)

    • I have a problem of my own. I followed the tutorial and when I got the inventory screen up I found I couldn't equip any items. Any ideas of whats wrong.

    • Quote

      Originally posted by Talakin:
      I have a problem of my own. I followed the tutorial and when I got the inventory screen up I found I couldn't equip any items. Any ideas of whats wrong.

      I guess that the items appear in red? If so, that's because your player class doesn't support item of those type/size.

      Open the class of your player in Coldstone (there should be at least one) and be sure to check all the weapon and armor size at the bottom right of the class editor window.

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      Dee Brown
      Beenox inc. - (url="http://"http://www.beenox.com")www.beenox.com(/url) (check our new web site!)
      (url="http://"http://www.AmbrosiaSW.com/games/coldstone/")Coldstone Game Engine(/url) / (url="http://"http://www.AmbrosiaSW.com/games/pog/")Pillars of Garendall(/url) developers

    • I've also noticed that sometimes the startup screen does not show up if I use Indexed color in Photoshop rather than normal RGB. Is this normal?

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