Hey everyone
I am just learning the ropes to CS mapmaking right now, and have created an entire town, but I have a common reaccuring problem and my workaround doesn't work well.
For a single example (there are many) I have layer called Buildings below the character (relative to the layer listbox) and when my player walks behind the building he is hidden which acts as it should, but when the player walks to the front of the building, his head is covered by the front of the building. I have the access dimensions set to the exact same dimensions as in Boberus city, and the ground dimensions are set to 96x96 which they should be (Bob. city uses that too)
My workaround is just extending the access layer away from the front of the building more, which works, but in Bob. City you can get right up to the door and the house is underneath the player, but when the player walks behind the building he is hidden. (Smart Layering)
Any idea what I'm doing wrong?
Thanks in advance,
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Graham Wihlidal
Software Engineer
Chronostorm