The idea of using the Coldstone Game Engine with kids age 10-13 presents some interesting possiblities. I would like my students to try their hand at a pond-water simulation, with several objects (frog, lily pad, flies, fish) moving at the same time and able to send messages to one another.
Is this possible with Coldstone?
Could somebody help out by cobbling together such a simulation? Full credit will be given in class (pun intended). Thanks.