Ambrosia Garden Archive
    • Problems with water and path tools


      I just put together a simple map to see how coldstones worked and it looked fine in the map editor but when I launched the game all the water and paths that I made using tools were messed up and chopy . like on one side of a stream there were no edge tiles and on the other the edge tiles were wronge.
      Is this something I'm doing wrong or a bug in the program? and how can I fix it?.
      Thanks.

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    • Quote

      Originally posted by Blue_Leader01:
      **I just put together a simple map to see how coldstones worked and it looked fine in the map editor but when I launched the game all the water and paths that I made using tools were messed up and chopy . like on one side of a stream there were no edge tiles and on the other the edge tiles were wronge.
      Is this something I'm doing wrong or a bug in the program? and how can I fix it?.
      Thanks.
      **

      The tiles are 96x96 pictures. Have you created a map that use 96x96 tiles? (you can verify or modify this by selecting "Change map dimensions" in the tool menu, in the map editor, under the tile preview) This may be the problem.

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      Dee Brown
      Beenox inc. - (url="http://"http://www.beenox.com")www.beenox.com(/url) (check our new web site!)
      (url="http://"http://www.AmbrosiaSW.com/games/coldstone/")Coldstone Game Engine(/url) / (url="http://"http://www.AmbrosiaSW.com/games/pog/")Pillars of Garendall(/url) developers

    • Quote

      Originally posted by Dee:
      **The tiles are 96x96 pictures. Have you created a map that use 96x96 tiles? (you can verify or modify this by selecting "Change map dimensions" in the tool menu, in the map editor, under the tile preview) This may be the problem.

      **

      Yeah that did it,
      thanks.

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