Ambrosia Garden Archive
    • Quote

      Originally posted by sanehatter:
      **No particle systems. You'd have to prerender it and play that back.
      **

      How would this be done? That seems weird to me. Explain please, has a beta tester ever been able to create anything resembling a particle system. I'd like to be able to make it rain a lot in my game.

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    • Quote

      Originally posted by Kireck L:
      **How would this be done? That seems weird to me. Explain please, has a beta tester ever been able to create anything resembling a particle system. I'd like to be able to make it rain a lot in my game.

      **

      There are no tools for creating particles, to use rain you'd have to have a layer on top of everything with an animation of rain falling. The animation would have to be pre-rendered outside of Coldstone.

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      Ladies and Gentlemen, as you know we have something special for you at
      Birdland this evening. A recording for Blue Note Records...

      "Actions have reactions, don't be quick to judge, you may not know the hardships people don't speak of,
      It's best to step back, and observe with couth, for we all must meet our moment of truth." - (url="http://"http://www.OHHLA.com/anonymous/gngstarr/moment/moment.gsr.txt")Guru(/url)

    • Quote

      Originally posted by Kireck L:
      **How would this be done? That seems weird to me. Explain please, has a beta tester ever been able to create anything resembling a particle system. I'd like to be able to make it rain a lot in my game.
      **

      Well, you could most likely create something like this using some tricks in photoshop....making, say, a 7 frame animation of the snow or rain, then lowering the opacity of that, and just looping that animation on a layer above the gameplay layer..if that's possible? (and if that even makes sense, I tend to not make sense at this point in the day)

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      In Nomeni Patri Et Fili Spiritus Sancti

    • Quote

      Originally posted by Bean *:
      **Well, you could most likely create something like this using some tricks in photoshop....making, say, a 7 frame animation of the snow or rain, then lowering the opacity of that, and just looping that animation on a layer above the gameplay layer..if that's possible? (and if that even makes sense, I tend to not make sense at this point in the day)

      **

      Yeah, that's easily done.

      ------------------
      Ladies and Gentlemen, as you know we have something special for you at
      Birdland this evening. A recording for Blue Note Records...

      "Actions have reactions, don't be quick to judge, you may not know the hardships people don't speak of,
      It's best to step back, and observe with couth, for we all must meet our moment of truth." - (url="http://"http://www.OHHLA.com/anonymous/gngstarr/moment/moment.gsr.txt")Guru(/url)