Has anyone else here ever played angband, or one of the many varients?
This gives me an idea. Why not use coldstone to create a game like angband/rogue/moria where you just go down into an endless dungeon, looking for monsters and loot?
For those of you who haven't played any games like that, let me explain it:
You create a character, and spend your first moments in the game buying weapons and armor. Then, you decend down into a randomly generated dungeon filled with treasure, monsters, and monsters carrying treasure. Fight a few monsters, gain a few levels, get stronger, get treasure, go back to town, buy better items, go deeper into the dungeon, repeat ad infinitum.
But to really be a replayable game instead of a linear, plotless game, it needs to be able to have some random elements in generating areas. Will this be possible? If not, it would at least be nice to use rotating lists of maps that could be used randomly.
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This is a classic mikee argument: 1) Make an outlandish, inflamatory statement 2) Backpeddle from it 3) Throw up some straw men 4) Nitpick to divert attention from the real argument at hand
Andrew