My question is, is it possible for item costs to vary with time? I don't much like accidentally buying something and then selling it back at half cost when I haven't used it. On the other hand, items get old over time, and at some point shop keepers could not offer any money for your items. However, this would mean that an inventory menu would have to list 2 occurances of the same basic item picked up at different times as completely separate items. It would also be nice to have items that would apreciate in value as the game goes on across the board, like seltzer in Star Ocean 2. If you can afford to buy someting early on, for example, it will cost more to buy and sell later on and you can make a tidy profit. Speculation?
------------------
"Well you know that it's a fool who playes it cool by making his world a little colder."