A few things here:
Andrew, Dee, etc: Would you be so kind as to ask your artists for some tips on sprite production? I have a ton of experience with Mac Graphics programs (six years with Photoshop, FWIW), but most of my expertise relates to print production, other still-frame photo media, or continous animation (such as a straight animated render from a 3D program). I've been experimenting with generating sprites from Animation:Master and layering them in Photoshop (so as to mockup a screenshot), but the results are less than satisfactory. It would be really nice if people with experience making sprites could offer some tips and pointers for the rest of us. Thanks in Advance.
General (everybody): Experssion, a program that showed a lot of promise when MetaCreations first unveiled it several years ago, was recently picked up by Creature House. It could best be described as a vector paint program, something of a combination of Painter and Illustrator/Freehand. At $139, it might be a good alternative to Painter (which I've never really liked) and Illustrator/Freehand for natural-media Illustration. I'm picking a copy up as soon as the new year hits (Tax Purposes... I've already deducted more than I really can justify this year). Creature House is working on integrating it with Living Cels, an animation program that uses traditional cel-based methodology rather than 3-D rendering. Could be a good start for some of you out there. Expression info is at: (url="http://"http://www.creaturehouse.com/expr2_frm.htm")http://www.creatureh...m/expr2_frm.htm(/url)
------------------
--You notice that you have been turned into a pile of ashes.