@silverwind, on Dec 23 2008, 03:00 AM, said in Project Multi Sketch 2:
Finished. I think I've weeded out the last of the glitches, but if anyone finds any just let me know and I'll have em fixed before you can say Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch.
Klubs, any chance of a slightly easier Area 3? Please? Me old SketchFighting skills ain't what they used to be and I can't last 2 minutes in your area without blowin' up. The Demon Flickers scattered about the green places are particularly incredulous to oppose.
Also, I noticed quite a few sprites in area 3 didn't have a name prefix. Since the file is being split I don't think it matters much now, I'm just alerting you to the fact.
EDIT:
I don't mean to pick knits but I've found another source of annoyance in Area 3. There's no indication as to what the green switch (the one activated by the red gun) actually does, and because the object it activates isn't actually a door there's absolutely no hint as to where you should go after activating it. Similarly, the big bug boss deactivates something, but there's no hint as to what.
I implore you to amend these things Klublex, as I just can't spend hours on a level when I'm still getting nowhere.
I agree that my area is probably too hard, as of it took two weeks for me to just finish final-beta testing it. I will see what I can do to make it easier without messing up everyone else's area. While I am working on that, Sidepipe, you can get started on a new level Area 5. Note that you start out with homing, yellow, red, and blue guns, super beam, and super pellets. About the prefixes, I'm very sorry for that. As I was editing, I often forgot to put the 3 in front of my switches and parent-child links. I tried to go back through the level and fix whatever I found, but I obviously missed a lot. I think it will be okay, though because no one else in the first 4 areas made my mistake. The green/red switch and bugboss are meant to activate something unknown. The idea is that then you have to explore a lot more. I can see what you're saying, though, Silverwind.
Good luck everyone and the thanks for the input Silver!
Klublex
P.S. What do you guys think of making an easy and hard version. I could leave my area the way it is for the hard version, and we could add Shield 1 and extra save spots for the easy version, plus I could delete a lot of my demon flickers. :mellow: Just a thought...