@zacha-pedro, on Mar 22 2007, 03:11 PM, said in The Cathedral Of Chaos:
I like the fact it's linear at the beginning (as you use the path to go to the bad people hideout), and at the end (it's the last line to the finish), though it would have been better if there was a longer non-linear part at the middle (making both linear ends less long to compensate), and/or if you did not have to do things in a set order in there, I like for instance things like the two doors that guard the gate to the Factory from the Wasteland in the main game, which you can go and disable in the order you like, and of course the stars which you can grab in the order you like
Yes, I agree that a less liner design would have suited a level of this size much better, which is why I'm making The Chronicles Of Sketch very free roaming.
@zacha-pedro, on Mar 22 2007, 03:11 PM, said in The Cathedral Of Chaos:
The end sequence is very good, but didn't indicate me at all that there were pending secrets (I just imagined that the elder sketch was someone from the characters of Sketchtopia that one would see in a future level and/or the SketchFighter academy). I mean, it's not like it's hard* to have a text sprite that would say that not all secrets have been found (like the main game does when you complete it without getting 100% stuff). I can't remember how Kingdom Hearts did that (my brother played it, not the 2 though), but I think it was better said at the end that there was special things if you really did find everything (I also remember that my brother, to find everything, used the strategy guide; I don't think you can reasonably get a strategy guide written for tCoC ;)).
I didn't actually mean to imply that by beating the level you receive evidence of secrets, I was just kinda noting that a character in the credits isn't in the main part of the level. I think I included a slight hint of hidden items in the Read Me as well, I think I did anyway. Your idea of the text sprite count of secrets at the end of the credits is cool! I wish I had thought of that before I released the level. Ah well, no matter, I can use it if I ever bring out a V2 with bugs fixed and such, and I'll definitely use it in all my new levels. (by the way, if you completed the original Kingdom Hearts with 100% items collected and trophy cups won and all the other things done, you got a secret video of the second game. Also I dislike using strategy guides)
@zacha-pedro, on Mar 22 2007, 03:11 PM, said in The Cathedral Of Chaos:
By he way, how many such secrets are there, so that I know when I've found them all?
You know it's the strangest thing, I can't remember! let's see... well there's that one with the Elder Sketch, and um... yep, I think that's the only one. Yes siry, I'm definitely sure that there is no more secrets in the level... definitely sure... positively sure... (kind of)
Thanks for playing my level ZP, I'm really glad you liked it. You can rest assured that all my new levels will be more free roaming and contain (if any) secrets with riddles to them.