Ambrosia Garden Archive
    • Interesting idea i had


      this is and interesting idea i had, with moving wall things. 🙂
      And now, for the aswomness for my level,
      The Moving Walls!

      Attached File ___The_moving_walls.zip (3.42K)
      Number of downloads: 6

      before you reply "this isn't new, they already did that in sketchfighter" , download it and look at it for a while.

    • That's actually quite cool, given me a few ideas. Maybe I should get back to work on Forest Map 2.

    • I'll take a look at it when I get a spare moment. I'm working hard on finishing my RPG! 😄

      EDIT:

      Just tested it. Interesting concept.

      This post has been edited by Silverwind : 05 June 2008 - 03:53 PM

    • Yes, that is an interesting idea. Too bad it's so hard to get them synchronized...

      Edwards

    • "Yes, that is an interesting idea. Too bad it's so hard to get them synchronized...
      Edwards"

      I like it the way it is 😉

      on a different note, i have another idea map Attached File MoverBang.zip (1.79K)
      Number of downloads: 4

      EDIT: sorry about the faulty one i uploaded, i have the fixed one!

      2X EDIT: (PiSketch)"That's actually quite cool, given me a few ideas. Maybe I should get back to work on Forest Map 2."
      YES PLEEZ!!!

      This post has been edited by Kasofa1 : 07 June 2008 - 04:07 PM

    • Kasofa1, that's a fantastic idea. Now go make that level!
      😉 :mad:
      Lamkin

    • @lamkin, on Jun 14 2008, 02:01 PM, said in Interesting idea i had:

      Kasofa1, that's a fantastic idea. Now go make that level!
      😉 :mad:
      Lamkin

      ?
      me or Pi?

    • Kasofa1, I guess I could have been more specific. I meant the idea with the (four) moving walls...If you had several of those things in a row, it would make for a pretty hard level, I think. (I had tried to make moving "blocks" with working switches on them, but I don't believe it can be done.)
      Lamkin

    • @lamkin, on Jun 15 2008, 03:33 PM, said in Interesting idea i had:

      (I had tried to make moving "blocks" with working switches on them, but I don't believe it can be done.)

      Oh, it can (see The Master Turret), but they can only be linked by name to other children of the sprite it is a child of. It should work to have a child switch linked by Extra2 to other sprites, but I don't think I've ever tested that (beyond a switch that disables its own parent (which, by the way, has some bad side-effects if the parent moves)). Also, regarding MoverBang, that sort of thing is one of the foundations of most of the complex hack-type-things I've done in SketchFighter- depending on how you use children, Extra2s, etc. with that, you can do some amazing things.

      Edwards

    • I just made another interesting level, I will post it in a sec 🙂
      oh yeah, I have two new ideas!
      Note: this download contains all of my current concepts!
      Attached File Concept_Folder.zip (10.83K)
      Number of downloads: 4

      and to those of you who might not know this, you need to take the maps out of the folder they are in 😉

      This post has been edited by Kasofa1 : 16 June 2008 - 11:31 AM