Ambrosia Garden Archive
    • Custum Level Bug, #2


      ...which maybe could be fixed...

      It appears that if you move a custum level while you are in the custum level thing in SketchFighter (SketchFighter-Play-Custum Levels), it'll still think it's there. Then, you click on it, and everything looks black, followed by your ship exploding, cousing SketchFighter to crash. Is there any way to add a message that tells you that the level is NOT there to prevent SketchFighter to crash? Has anyone had this bug?
      -FF

      This post has been edited by FireFalcon : 04 February 2007 - 11:08 AM

    • I was just able to reproduce this, but I don't think that there'll be a message for this in 1.0.1, mainly because there won't be any new big features. Keep it in mind for the 1.0.2 suggestions topic, then I'm sure that there's a big chance of fixing this.