@unmighty, on May 14 2007, 05:01 PM, said in Generator not generating:
I haven't tried deleting and reinstalling the game. Would that reset my progress?
No. Your save files are stored elsewhere. As long as you don't delete those, you are fine.
@unmighty, on May 14 2007, 05:01 PM, said in Generator not generating:
I know that the savegame info is stored elsewhere (~/Library/Application Support/). Would I have to delete that as well?
I don't think you should have to delete them, no. The save files are probably not the problem. However, it doesn't hurt to try. Make a backup, first, though.
@unmighty, on May 14 2007, 05:01 PM, said in Generator not generating:
More importantly, has this been confirmed to correct the problem?
No. We don't even know what the problem is. We are still trying to sort that out.
@unmighty, on May 14 2007, 05:01 PM, said in Generator not generating:
Also, I didn't look closely, but is this problem confined to the latest version, or was it reported in earlier builds as well?
The problem seems to be only effect a few people using the latest version. I, for instance, don't have this problem, even though I am using the latest version of Darwinia.
@unmighty, on May 14 2007, 05:01 PM, said in Generator not generating:
In my searching, I found mention of an earlier version, 1.2.2 or something, fixing some other problem with the Generator level (a radar dish issue, I believe). If the generator problem started popping up after that, it might be worth looking into any level changes made then.
1.4.2 has been out for over a year, and the first that anyone has heard of this problem was two weeks ago. I doubt that it is related to the version of Darwinia being used.
@unmighty, on May 14 2007, 05:01 PM, said in Generator not generating:
I hate to ask this, based on purely non-cheating grounds, but is there a way to modify the level info file to tell the game I've completed the objective?
Yes. Search the IV forums for "redshirt2." All of the saved files are encrypted using an algorithm called redshirt2. You can find a few decrypters on the IV forums. Download one of them, or use one of the webbased ones, and decrypt your game.txt file. In the first section, make the level "Yard" available, and changed the mission from "null" to "mission_yard_enable.txt". Replace the encrypted game.txt file with the modified version. Don't worry about reencrypting it, Darwinia doesn't care.
xander