Let me first say that this addon is going to be a multiplayer-only scenario pack, with expanded tactical options. It's not just going to be build a fleet of cruisers, meet opponent, battle to the death. I've spent a lot of time with my friends trying to make this, but now that hera 1.0 is final, I think I'll give it one more shot.
Tactical wars will include many different types of ships and weapons, such as:
-Defence grid ships: These will be completly static at all times (I finally found out how! E-Mail me if you want to know). They will be pretty strong, but they can not be sent to attack ships, they must remain in the same place at all times. They will not be built by a base, instead a base would build transport-like carriers that a player must use to position them in a desired location.
-Repair and re-arm ships: These ships would be slow and unarmed, but would range in features from repairing ships, to putting on different weapons. Also, similarly equiped bases are a plan.
-Traps: Space mines, stealth defences, and my personal favorite, a stealth portal, that, when hit with anything, destroys what hits it and releases some ships for defence. Surprise!!
-Anti-fleet weapons: Super expensive weapons that can destroy an entire FLEET!!! These will be as expensive as several heavy destroyers, but would be able to destroy a fleet of the same resource value of cruisers.
-Construction ships: Ships that would build bases, as well as large stationed weapons. They would be sent in groups, each one would have a marker dropper that would mark an area as a construction site, and a construction team that would make it partialy built. After finished, there would be a variety of ships that would 'complete' the structure, and change it into a spesific object.
- ACTUAL astromining!!!!
These features are hard to make, but I know how to make every single one already. It's going to take a lot of work, and help is welcome. If anyone can make sprites or sound, and is willing to contribute, please email me at Madmanjeff@Hotmail.com
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