Well, now we come to roadblock #1 in the harrowing process which is alpha testing. There's an exceedingly simple mission in Anathema that is simply take off from previous mission's planet, see a particular ship flying around, hail it, accept a mission from it, then land at the same planet. However, the mission never fires. The reason for this, it seems, is that the system in question (Pimen) changes later on in Anathema. If I make the return stellar "random inhabited planet," it works fine. Making it government 142 (Rimetan)'s planet, or spöb 335 (Rimerta), it freaks out and just gives the standard comm interface.
Does anybody know a workaround for this? I know Nova freaks out a little when a mission's destination is a planet that won't always be visible, but there are multiple versions of the planet Anathema as well, and that's never given me any problems.
One further piece of information: the two instances of Rimerta have pretty much identical attributes, including coordinates.
This post has been edited by Archon : 17 September 2009 - 09:15 PM