Hi all. Acheron is in need of some help. We are looking for a number of new members. Some of these jobs will involve creativity and content generation, some will not. Contact me if you're interested in anything. We're looking for people who are available on a relatively predictable basis, and who are able to do a lot of quality work. Experience working in groups especially on other plugin projects is excellent. If you're not able to devote a bunch of time to the project, smaller contributions are accepted as well, depending on how well they fit into the universe.
NOTE: These are the ideal positions. Depending on the interest, some positions might (and most likely will) be combined, but if we can get enough help, this will work best.
Positions are:
Writers (all positions might work directly with other members on certain jobs) :
Tech writer - Your job will be writing descriptions for ships, weapons, and outfits in accordance with the game design.
Setting writer - Your job will be writing descriptions for planets, spaceport bars, and other setting-related parts of the game in accordance with the game design.
Mission writer - Your job will be taking short storylines and turning them into mission descriptions.
Coders:
Setting coder- Your job will be implementing the systems, planets, dudes, flets, and other universe-related coding, and creating trade routes. You will do the first round of testing for all setting-related elements.
Mission coder - Your job will be implementing non-string and string related missions, working from descriptions and stories, and you will do the first round of testing for missions and mission strings.
Tech coder - You will be implementing ships and weapons in accordance with the game design, and you will do the first round of testing for gameplay elements.
**Testers:
**
One or two testers willing to test gameplay elements, mission strings, proofread, and give feedback during production. This is not beta testing, and does not need to be as detailed as beta testing, but you will have to expect more bugs than regular beta testing and you will have a greater amount of input into how the universe
is made.
Sound:
Sound engineer - You will do sound effects for just about everything that doesn't have a sound effect yet.
Composer - We need an original opening theme song for AE. The hope is that we can get something similar in feel to the current opening music, but other ideas are accepted and appreciated.
Remember, this is non-payed hobby work. There will be milestones, but they are obviously significantly less stress-causing and strict than you would find were you getting payed for it. This is basically just a fun, involved hobby in which a number of people are working towards a common goal. Do not expect to start immediately, we still need to get some things in order before we can get a whole-team thing going yet. Let me know if you're interested.
This post has been edited by Crusader Alpha : 20 April 2009 - 01:19 PM