@-visitor-, on Dec 7 2007, 02:58 PM, said in Realm Of Prey For Nova Public Beta:
OK, I played all day yesterday, and here's what I've come up with:
1. A number of the new ship sprites "bleed" through effects like cloaking and ionization in parts when oriented at certain angles. This problem is particularly prevalent with privateer refits, but also afflicts the new MSC ships. I believe this is an issue with bad sprite masks.
2. The Earth Confederacy outpost, Osiris Sentinel, in the Osiris system, is incorrectly referred to as a moon in its landing dësc, when both its sprites (both on the ground, and in flight) are that of a station.
3. The Faction facility, Deepstar Refinery, in the NGC1196 system, is incorrectly referenced as a DREC facility in the bar dësc. (to the author's credit, it does use the same sprite as a DREC mining facility).
4. The NPU orbital, Sentinel Station, in the Atava system, is incorrectly referred to as a Federation military outpost in its bar dësc, when its landing dësc clearly states it is not only owned by the NPU, but is a commercial hub.
5. Ionization values are screwy. Most capital ships can't turn it all when ionized, and, even with the dissipator outfit, the de-ionization count is so low it takes forever to return to fighting condition.
6. "Confederation & Mercenary Captain defeat aliens from Great War" string is still visible in the news-nets after certain missions are completed. If this öops got through, there may be others (like the Rebel alien mirror-string, or the Defidia II news-line).
7. The NPU-sanctioned "Bulk Delivery to <DSN>", worth 85,000 credits, is partially b0rked. It only lists one destination, but when you arrive, you pick up the cargo, instead of deliver it, wordlessly. It is up to the player, thereafter, to ascertain the correct delivery spöb on the map (thankfully, it is marked), where, on arrival, the text is displayed normally, the mission ends, and the player is payed.
8. The Krydanti Industries Inc. mission, "Dangerous Delivery to <DSN>", does not display the mission reward in the pre-acceptance mission computer briefing (unlike other such standard missions).
9. The hiring dëscs for the MSC Corvette and Blockade Runner are swapped.
More to come as I find more bugs to squish.
Wow! Thanks for all the feedback. Here's what I've got so far:
1. (edit) Fixed. Thanks to Guy for the link. (/edit)
2. Taken care of. It was a holdover from the fact that Osiris II has a moon rather than a station in the stock EV scenario.
3. Taken care of.
4. Taken care of.
5. Yeah I need to mess with these a bit more. It's hard to know what a reasonable value is until you play (especially since very few ships use ionizing weapons).
6. Haha I hadn't noticed that. Taken care of, though.
7. Fixed.
8. Taken care of.
9. Also fixed.
Thanks for the report. Keep em coming.
This post has been edited by MacDevil : 08 December 2007 - 11:36 PM