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Invoking Tachyonic or Warp-Drive technology opens a very different ballgame. Technically we have to invoke some form of FTL in order to make galactic travel possible, but in turn this means that space combat becomes reduced to simply warping a nuke into the enemy ships bridge and watching them blow up from the inside out, with no way to stop it. So it kinda strips all the fun and romance out of space combat.
This, of course, assumes that your fictional FTL technology is accurate enough to bring an object out of hyperspace/subspace/whatever with such precision as to land it within maybe a 200 meter radius.
Of course, we as writers often choose our FTL physics in such a way that space battles are of maximum coolness. Hence ships must run away from gravity wells (and hostile pursuers!) in order to warp, planet-destroying asteroids must re-enter realspace giving the defenders a chance to intercept and destroy, and journeys across entire galaxies take weeks at most in a ship the size of a sailboat.