I should have seen this coming.
ok. using blender, i have found a texture and material mode that gives me exactley what i want. it looks like this:
Light_shuttle_correct_texture.jpg (31.41K)
Number of downloads: 39
cloud texture set to cell noise, mapped to a global texture.
however, the problems start when i try to rotate it. (and, to put this ship into NOVA, I will HAVE to rotate it.) Basically, to make a long story sjort, the object rotates, but the texture doesn't. like this:
Light_shuttle_blea_texture.jpg (29.2K)
Number of downloads: 36
looks pretty screwed up now.
what i want to know is: how do you change it? is there another texture setting that will keep the texture aligned correctley? (i have tried all of the mapping modes, and none of them give me the result's i am looking for. <_< )
is there some way to lock the texture to the object, so it stays in place?
thanking you in advance,
YŘDA