In Beta for Anathema (which will probably be done in a week or so), Jalisurr ran into a strange problem. One of the missions wouldn't complete for him, even though the travel objective was complete and he returned to the proper return stellar. When he posted his pilotlog, I saw that the reason it wasn't completing was because the ShipObjective wasn't complete.
Not strange at all, right? Wrong! The ship objective in this mission is "observe ships," and the ship system is "follow player." (The only reason for this objective is to make a text appear when you take off). What's even stranger is that the text on ShipDone actually displays on blast-off, but the pilot log still says that the ship objective is incomplete. He then aborted the mission and tried again, and got the exact same results. Here's the pilotlog of just the mission data:
Active missions:
Pick Up Sympathizers (1080):
travelObjComplete: yes
shipObjComplete: no
missionFailed: no
flags: 0806
flags2: 0000
canAbort: yes
timeLeft: -32000
destStellar: 198
returnStellar: 537
initialShipCount: 2
specialShipCount: 2
specialShipDude: 300
specialShipGoal: 4
specialShipBehavior: 1
specialShipStart: 0
specialShipSyst: -6
specialShipsKilled: 0
specialShipsBoarded: 0
specialShipsDisabled: 0
specialShipsJumpedIn: 0
specialShipsJumpedOut: 0
specialShipNameIndex: -1
specialShipSubtitleIndex: -1
specialShipPreselectType: 2
auxShipCount: -1
auxShipsLeft: -1
auxShipDude: -1
auxShipSyst: -1
cargoType: 6
cargoQty: 10
pickupMode: 1
dropoffMode: 1
cargoLoaded: yes
scanMask: 0000
compGovt: 199
compReward: 100
datePostIncrement: 0
pay: -10128
My reaction (since I didn't run into this problem) was that it's probably just a corrupted pilot file. But, before he spends the hours required to start the entire Anathema storyline over, I wanted to make sure nobody else saw another possibility. Any thoughts?