Ambrosia Garden Archive
    • Anyone made...


      A plugin that makes all the fighters inertialess? Would be a great way to balance them.

    • Not to my knowledge, but that would certainly be a good idea for a plug.

      Maybe not Auroran fighters though. For some reason inertialess Phoenixes just doesn't seem right.

    • All you'd have to do is copy/paste all the fighters from Nova Data 1 into a plug-in, and check the box that says 'Inertialess'. Fairly simple, but monotonous.

    • @zapp, on Sep 16 2007, 07:21 PM, said in Anyone made...:

      All you'd have to do is copy/paste all the fighters from Nova Data 1 into a plug-in, and check the box that says 'Inertialess'. Fairly simple, but monotonous.

      A certain amount of additional tweaking might be in order.
      First, you have to decide what counts as a fighter...
      Does a thunderhead qualify, for example?
      How about a Lightning?
      Also, some fighters might be just utterly overpowered if they were modified in this way (2 bays of inertialess mantas = vell'os dart x 12.)