@yamfries, on Sep 9 2007, 12:30 AM, said in General questions about development:
- how much do you rotate it for the next picture (I think it's 10, but again, I'm just making sure.) also, what is the fastest and easiest way of doing this?
I haven't tried to make a spďn in years, but the way I would do it (I use Maya) is to animate your ship to rotate about its y axis (yaw) by 360° in one second. Then adjust your framerate to 36 frames per second, or 72 or 144 or however many sprites you want, and batch render the animation.
Quote
-Is it possible to import wings files into blender? if so, how? (at the download, is said something about extra scripts...?)
I'll bet there is, if you do some searching for it. Blender scripts are written in Python and go in a folder with all the other Python scripts you already have.
Quote
-can you export Terragen terrain as a wings file? (Is there something I can download that will let me do this?) or import wings objects into Terragen?
Hmm, It doesn't look like Terragen will export to other formats (at least with the Terragen 2 beta I'm using). Your only chance would be a plugin it seems.
Quote
-How do you create custom textures in Photoshop elements? I tried, and it crashed, so I figure I might be doing something wrong.
There's nothing special about textures; they're images like any other image. There may be restrictions like Wings might only understand JPG files whose dimensions are powers of two, but you make a texture the same way you'd make anything in your drawing program. I highly recommend saving a native psd version, and then exporting to jpg or png or whatever Wings will understand. Some programs will even understand the native psd file.
Quote
-This is the first planet I have ever made without lunarcell. (Some say lunarcell is cheating <_< ) What can I do to make it better? (more planet like.).
If this planet is the same size it will appear in the game, then you need to use higher resolution source images. This image is blurry because there aren't enough pixels, so they've been blown up. There seem to be clouds, but they have a grain to them that goes from the north pole to the south pole. Clouds should move from west to east; in other words streaks of clouds should be horizontal, not vertical (assuming your planet's poles are up and down). Next, the ground layer of your planet is green, but it still looks barren, like the Moon but without any craters. Since it has clouds there wouldn't be many craters, however I think there should be more color variation, especially if this planet is inhabited. Add some beiges and browns to the mix, and graduate between them smoothly. Finally, some of the clouds are visible on the dark side of the planet, which looks wrong to me. Perhaps they're actually snowy mountaintops, but if this is a full-sized planet, the effect of the sun hitting the tops of the mountains but not the bottoms only applies in the range of 100 miles or less (much less on Earth), so it's overdone.