Ambrosia Garden Archive
    • Making a planet


      Not working

      Hi everyone. The planet I mentioned in an earlier topic is being promoted to getting it's own spob instead of just being earth's graphic. The problem is, I can't set the type to 66, which is the ID of the spin I'm using (well, actually it's 1066). Does anyone know how to deal with this? The graphic is not showing up at all, it's as if it was completely gone. You can land, but it doesn't show up. Hmmm... maybe a super-secret invisible station... Anyway, anyone who knows anything about spobs, please help.

    • @nil-kimas, on Jul 25 2007, 01:37 PM, said in Making a planet:

      What do you mean that you can't set the type to 66?

      The planet type, as in what graphic to use for it.

    • What do you mean that you can't set the type to 66?

    • I mean why can't you set it to 66?

    • Well, I can, but it won't work. It just reverts back to whatever graphic was set before I tried to set 66. Basically, I set the type to 64 or something (dead hypergate) just as a placeholder. Then I copied the rleDs from another plugin that I made with the planet, along with the spin (which worked in the other plug, by the way) and tried to set the type to 66. I open nova, and it still looks like a dead hypergate. And yes, the plug is in my plugins folder 🙂

    • Problem solved (I don't know how).