...possible?
An honest question: How exactly do you develop plugins for Nova in OS X? Probably this question has been asked before... many years ago when it came out, in fact... but since I recently got back into playing Nova after a long while of not playing... I forgot what the answer was. It's a bit confusing, seeing as ResEdit is required, used best with NovaTools, but, well... that doesn't run in OS X, and certainly not on a MacBook. SO, all you folks out there who develop plugins, and run OS X, how do you do it? Or... you don't, and you use OS 9/Classic environment instead (which is impossible with an Intel Mac)?