Pick Up a Cargo Pod
Hey all. At the start of my plugin I want the player to start with a ship that is an Intra-Stellar Jolly Boat, which can't jump. The first few missions I want the player to get involve taking a cargo-pod to the planet's surface. Now, the way I want this to work is that I want the player to get a hail from a ship, accept the mission, and then have a disabled ship (cargo pod) appear which needs to be boarded. After boarding the ship. the player gets a "cargo pod" outfit, which is weightless but slows the ship down a bit. Now, I have two questions. First off, how can I have the pod appear in the system after the player accepts the mission, and second, can I equip the cargo pod without the starting a ghost mission after the player boards the pod?