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So basicaly the formula is something like this: S/I where S= percent of sheilds remaining and I= the sheild Image. 'Least I think thats what it looks like.
Did that make sence at all?
Well, your equation is incomplete. And I don't have much graphical knowledge, but I think there can be only one shield animation in nova per ship, though, don't quote me on that because I really don't know. I think I've read that somewhere on these boards. That would mean that the "shield bubble" wouldn't actually be linked to the amount of shield left, only if there is shield left at all. Maybe nova fades the shield with the percentage remaining itself, but I doubt it, as in some cases it could be really bothersome. Of course the single animation for each ship could fade in and out gradually, but it wouldn't have anything to do with the amount of remaining shields(unless none remains, then the animation just doesn't appear).
And as a side note, your shield animation equation should look more like this: A={Round down to integer((S/T)*100)} + I
A = Shän ID of the ship with the shield animation
S = current amount of shield
T = Total amount of shield
I = Ships normal shän ID
You probably wanna split the result a few times to limit the number of animations you have to create for each shielded ship.