EV-Edit and data corruption??
I heard on one of these boards recently (I don't remember which one) that EV-Edit can corrupt your data files and require a reinstallation of EV. The problem manifests itself as a false Type 1 error message on startup of EV or the opening of a plub in EV-Edit (or at least that was the case with me). This happened finally today, although in honesty I ran into even more trouble with EVONE. I've now reinstalled EV and EV-Edit and ditched EVONE altogether since I can't get it to work, but now EV won't even start up when running with no plug-ins at all, and EV-Edit won't even start a template. I ran Disk First Aid and found nothing, so I'm going to check my RAM tonight when I finish writing this, but I still think it's the OS. Somehow it got corrupted or pulled out of adjustment too, since I've tried everything including zapping the PRAM, rebuilding the desktop, deleting the preferences, and the reinstallation of practically everything. I'm worried now that if I'm ever going to play EV again, I'll have to rebuild my entire hard drive, even though many of my installation disks (for practical stuff and games alike) are 4000 miles away!!! Does anyone know what's going on here so that I can avoid rebuilding the drive??? After 10 years of development, somebody else must have had this problem by now, right??
Here, roughly, are some of my basic system specifications (I can't remember them all right now):
Apple Powerbook G3/400Mhz (1999 model)
192MB RAM
6.0GB HD formatted in MacOS standard
Mac OS 9.0.4
Zip 250 Drive (hot swappable with the DVD, which I wasn't using)
EV 1.0.5
EV-Edit 3.3.2
Plug-ins: EV Tuner, Merger 1.1.1, another plug-in I was developing from Merger 1.1.1 using EV-Edit and Resedit
Somebody please see if they can get back to me on this.
-BW