Sorry, dr neverhood, but in my experience, that's not how it works
There has been such a great number of projects that utterly failed that most people with some experience (be it in the graphics field, in writing, in plug-in encoding, ) wait to see something before they help in any material way.
Many have seen hours and hours of work wasted just because RealLife took over the time and availability of the main developer(s), or because interest waned.
Secondly, getting help from people who are completely external to the plug leads to many problems: they haven't a good idea what they're making, they might not even like the project, they won't be coordinated between themselves (e.g.: they might make graphics that bear no resemblance at all), something might suddenly come up in their lives (believe me, I've experienced that with the ATMOS graphics team :D),
To cut a long story short, it doesn't work. That's why the "Unemployment Thread" has yet to be of some use (though that's also a bit linked to the fact that not many people actually want to go through the few pages of the thread).
That's why my general suggestion to developers (in need of help) is to get something done, and then ask for help. It's what happened to me a year and a half ago. It's what got me loads of great graphics (and it's still getting me great graphics as we speak) and help from truly prominent members of the community.
Good idea, but no.